Showing revision 2.1

How to get MCX

1. Download the Latest Release
2. Download Development Snapshot from SVN (not fully tested)
2.1. Anonymous SVN Access
2.2. Developer SVN Access
3. References

1. Download the Latest Release

MCX 0.2 (final), codename Aurora, released on Dec 19, 2009

Before downloading the software, please read the System Requirements for MCX and make sure you have both the hardware and software supports.

Please download the latest v0.2 (final) release at our registration/download page. We are greatly appreciated if you can tell us a little bit about you and your related research by registering your copy of mcx. Binary executable (for 32bit and 64bit machines) and source code packages are both provided.

2. Download Development Snapshot from SVN (not fully tested)

If you want to get the latest development branch of MCX, you can download it from our svn. You have to be aware that an SVN snapshot is not a stable release. It may have partially implemented features and, thus, cause crash or erroneous results.

First, make sure you have installed svn client on your system. If you are using a Debian-based GNU/Linux system (such as Ubuntu, Knoppix etc), you can install svn by

 sudo apt-get install subversion
if you are using a Redhat-based GNU/Linux system (such as Fedora, CentOS etc), you can do this by
 sudo yum install subversion
If your operating system is Windows, we recommend you to install TortoiseSVN.

2.1. Anonymous SVN Access

The latest code snapshot can be checked out from project's SVN repository. This can be done anonymously by the following command.

 svn checkout --username anonymous_user mcx

The password is the same as the username. After you checking out the code, you can compile and run the software.

2.2. Developer SVN Access

If you are one of the developers who have SVN write permission, you can checkout the latest code with the following command:

 svn checkout --username youraccount mcx

where youraccount is your registered account in orbit (of course, you have to register first and ask the project maintainer to grant you svn write permission).

You can simply make changes or debug your changes in your local copy. If your local changes have passed review by other co-developers, you can then commit your changes back to the svn repository by

 cd /path/to/mcx/local/copy
 svn commit -m "a short summary of your changes"

3. References

The author of this software would like you to acknowledge the use of this software in your related publications by citing the following paper:

  • Qianqian Fang and David A. Boas, "Monte Carlo Simulation of Photon Migration in 3D Turbid Media Accelerated by Graphics Processing Units," Opt. Express, vol. 17, issue 22, pp. 20178-20190 (2009)

You can also find more algorithm and implementation details about MCX in this paper.

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